The Most Dangerous Games: Musical Chairs Alone

chairPreviously: Frequently Asked Questions.

Unfortunately I have absolutely no idea from whence Musical Chairs Alone originates. I found it copied and pasted on a few random Wattpad pages; unfortunately, though, there’s no discussion of where it came from, who came up with it, or any other information about the game. I came up empty on Google, too, finding only the same basic set of directions over and over and over again (a true piece of creepypasta if ever I’ve seen one, albeit a somewhat poorly written one). I still find the ritual itself kind of interesting, though, so I’ve attempted to clean up the instructions a bit — here are the results.

I should probably note here that I’m also not totally clear on why you’d want to play this game. It’s high risk — if you invite something into your home and it doesn’t want to play, you’re probably going to have a difficult time getting rid of it — but with absolutely no reward. Maybe it’s for the thrill of it — that whole “tempting fate” thing we’ve talked about before.

In any event, here — have at. Like The Gambler’s Game, it’s short and sweet. But as always… play at your own risk.


  • 1 principal.


  • A chair.
  • A match.
  • Something with which to play music.
  • A recording of “Tiptoe Through the Tulips.”
  • A quiet, dark room — empty if possible.


  1. Begin at midnight.
  2. Prepare the room: Draw the curtains. Make sure no light leaks into the room. Set up your music-playing device — whether it’s a CD player, a computer, a smartphone, an MP3 player with a speaker, or something else is up to you. Cue up “Tiptoe Through the Tulips.” Place the chair in the middle of the room. Turn the lights off.
  3. Hold the match in your hand, but do not light it.
  4. Play the music and begin the game. Walk around the chair six times.
  • If the music stops: Sit down and light the match. Congratulations — you win.
  • If the music keeps playing: You’ve invited something into your home… but it doesn’t want to play.
  • If the chair falls over on its own: Leave the room. Do not look at the chair. Do not enter that room alone again — ever.  

Additional Notes:

The instructions do not specify what to do in the event that the music continues playing. This is what makes the game so dangerous: It has too many unknown quantities. In the event that this outcome occurs, I would recommend aborting the game and performing a purification ritual (burning a sage stick, spreading salt, etc.); however, there is no guarantee that whatever you’ve invited in will leave, even if you perform such a ritual.

In Case You Need It:

[Photo via]

14 thoughts on “The Most Dangerous Games: Musical Chairs Alone

  1. Based on the lack of information available, it seems this “game” is relatively new. I tried researching it myself and got the same results. I can’t even find any experiences of people playing it. I’m pretty positive that if the chair falls or the music keeps playing, you’ve 1) put yourself in EXTREME DANGER and 2) allowed a demon or evil entity into your home. This one will probably result in something like death or a disappearances if you can never enter that room alone should something go wrong. If you ask me, if you can’t enter that room alone ever again then you should just move out since it’s inside your home. This one leaves me with so many questions…

    1. Me too. I feel like the safest option would be to play it in a room that’s not in your home… but if you do that, there’s no telling what might happen to anyone else who enters that room without any knowledge of what transpired in it.

      1. Well, the best option would be to just not play the “game”. Unfortunately, there are people who would play it so they should have some type of plan. All I can come up with is performing purification rituals like you said. I’d also recommend leaving the home immediately and taking occupants and pets with you. Then, return in the morning and PURIFY YHE HOUSE! I think this is game one should play when no one is home. I agree with you completely about the risks of playing this in a room that isn’t in your home. With a lack of information, there’s WAY too much dangers involved which makes me worry about what could happen to the players or to those who enter the game room. It makes me wonder how people make this stuff and how it ends up working.

  2. I use to played this game a lot when I was young but I never play it alone or with that song we just use some childish song we knew that time whoever still stand is done

  3. This one seems really ominous… you’ve invited an entity in your home, and you don’t know if you can abolish it, and there’s no way to know if you’ll escape unscathed if you get either the second or third result.
    The third result seems new-levels-of terrifying. I’d just move out, and never say a word.

  4. Has anyone actually tried this game? At the moment it seems people are scared of the concept of playing, but there is no evidence anything happens. I don’t live alone so I can’t try it, as the only room I could use with nobody in it is the bathroom and I can hardly sacrifice that if something goes wrong.

  5. Guys…. Why not just do this in an abandoned building or lot? The only real danger then would be you seeing a demon or a hobo! And if you even do, it won’t happen again if you never return!

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