The Unsolved Mysteries Of Halloween (Halloween 2017)

Previously: Strange and Unusual Haunts.

Abductions. Home invasions. Murder. Disappearances. All of these and more have occurred on or around Oct. 31 — and they’re not always fictional, not always a backstory created for some spook house or another.

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Strange & Unusual Haunts That Are Not For The Faint Of Heart (Halloween 2017)

Previously: Childhood Traumas.

One of the great joys of the Halloween season is all the haunted houses and other fear-based experiences that pop up during the month of October. If you’re looking for some unusual haunts for Halloween 2017, though — ones that aren’t just your run-of-the-mill walk-through haunted house (or ride-through haunted hayride, and so on and so forth) — well, there are plenty of those, too… if you’re willing to dig a little deeper.

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‘Inside The Exorcist’ Podcast Brings The Story Behind The Cult Horror Classic To Glorious, Demonic Life

Previously: ‘The Polybius Conspiracy.’

October is certainly turning out to be a good month for new podcasts about spooky things; hot on the heels of The Polybius Conspiracy, the podcast Inside The Exorcist has arrived, taking us on a strange, frightening, and thrilling journey through the making of The Exorcist — the 1973 film directed by William Friedkin, which, although initially only slated for an extremely limited release, went on to earn 10 Oscar nominations (of which it won two) and become one of the highest-grossing films in history. And if it’s anything like Inside Psycho, the six-part deep dive into the making of Psycho that marked Inside The Exorcist’s creators’ first outing, this podcast is going to be extraordinary.

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Is ‘Polybius’ Real? ‘The Polybius Conspiracy’ Podcast Takes A Deep Dive Into The Infamous Video Game Legend

Previously: ‘Rabbits.’

If you’re reading this right now, odds are you’re familiar with the urban legend known as Polybius. It’s one of the most enduring urban legends of the digital age; indeed, perhaps the most interesting element of the tale is this: We still don’t really know whether Polybius was real. Signs point to no, but even some of the most rigorous examinations of the legend have been unable to confirm or refute key pieces of the whole thing. That uncertainty is what fuels the new podcast The Polybius Conspiracy — although what The Polybius Conspiracy, created and superbly researched by Jon Frechette and Todd Luoto, has that most other investigations of the legend I’ve seen do not is an alleged victim: A man named Bobby who grew up and still resides in the Portland, Ore. area — and who swears that he was abducted by men in suits after playing an unmarked video game cabinet that appeared in his favorite local arcade in October of 1981.

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The Most Dangerous Games: The Playing Card Game

Previously: The Little Finger Game

Although I’m not sure how long this particular Playing Card Game has been around, cartomancy — the practice of using a deck of cards for divination purposes — has existed for centuries. Tarot is probably the most well-known form; however, you don’t necessarily need a tarot deck in order to practice this type of divination. Indeed, it’s believed that cartomancy kicked up shortly after playing cards arrived in Europe, circa the late 14th century — that is, no tarot was required. For this game, you can use a deck of plain old Bicycles (or whatever your standard, 52-card playing card deck of choice is—just make sure it’s got the four suits in it).

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Childhood Traumas (Welcome To The Halloween Season)

Previously: What To Do On Halloween.

My brother and his friends troop down to the basement rec room, saying, “Let’s play Operation!,” and I am uneasy. I have never liked clowns. But I go with them; I am young — no older than three or four — and to be allowed to play with the Big Kids is rare treat.

The game is pulled out from storage and removed from its box, and my unease intensifies.

There is a large, red nose on the board. It looks like a light bulb.

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Encyclopaedia Of The Impossible: The Smiling Man

Previously: Roko’s Basilisk

Type: PE (Preternatural Entity).

Period/location of origin: 2007 (approximate), Seattle, Washington, United States.

Appearance: Subject appears to be a tall, middle-aged, male humanoid with dark hair and no facial hair, between 6’2” and 6’5” and often described by targets as “lanky.” From a distance, subject appears to be a man; however, it is not known whether this classification is correct. Subject’s facial expression, which appears to be frozen in place, is exaggerated to the point of unnaturalness, with eyes open wide and mouth drawn into an even wider smile.

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